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CodeImp Doomworld Wads In Progress Doom Builder X Ultimate Doom Builder Doom Builder 64

News:

  • Please download the new version 2.1.2.1553 which fixes a critical bug from the previous release. Sorry for any inconvenience.Jun 01 2012
  • Version 2.1.2.1545 is released. This is a small release with some significant new features for plugins such as the new Visplane Explorer.May 31 2012
  • Released version 2.1.1.1466. See the website for all changes and fixes and the download link.Dec 04 2011
  • Released version 2.1.0.1356 which fixes some critical bugs and updates support for several features.Aug 30 2010
  • To keep everything in one place, the general discussion forum for DB moved to our own forums. Also Feature Request forums have been added.Aug 29 2010

What is Doom Builder?

Doom Builder is an advanced 3D map editor for Doom and games based on the Doom engine, such as Heretic, Hexen and Strife. This editor is highly extendible for the different game engines of the Doom community. Doom Builder introduced the 3D editing mode in the Doom community and is still the leading editor for Doom levels today. See the screenshots page for a quick look at this editor or see the downloads page for the real deal. You can find extensions at the plugins page.


Forks / sourceports

Since the first release of Doom Builder there has been great enthousiasm from other community members in continuous development and addition of more advanced features specialized to certain Doom sourceports (forks). One such branch is Doom Builder X, which focuses on continuous improvements while keeping the editor in its classic fashion and generic for all Doom soureceports. Another branch, Ultimate Doom Builder, has completely specialized the editor for the GZDoom sourceport and has added tools to editor special GZDoom features such as dynamic lighting and 3D floors. Similary, the Doom Builder 64 branch has added features specific to the Doom 64 game. Please check out these flavors of Doom Builder editors, they are worth your time and can help you get the most out of your mapping project!


Doom, that shooter from 1993

Despite the age of this game, it is still very popular and the most well known first person shooter. Doom has a large community of players, map authors and even mod authors. Making maps for this game is relatively simple and yet it allows for a great gameplay experience. Especially with the addition of scripting in the maps, it allows for interesting puzzles that rival even todays next-gen games! The community has spawned several new Doom engines that have remarkable new features to play around with in your map (and you can use those in Doom Builder!). Click the links on the right of this website for your starting points into the Doom community.